#ifndef __PG_PICTURE_H__
#define __PG_PICTURE_H__

#include "PuzzleGuess.h"
#include "cocos2d.h"

NS_GAME_BEGIN

class PG_Picture:cocos2d::Ref
{
protected:
	PG_Picture();
	~PG_Picture();

	unsigned int Id;
	unsigned int PictureTypeId;
	std::string PicturePath;

public:

	unsigned int getId();
	unsigned int getPictureTypeId();
	std::string getPicturePath();

	void setId(unsigned int _Id);
	void setPictureTypeId(unsigned int _PictureTypeId);
	void setPicturePath(std::string _PicturePath);

	REF_CREATE_FUNC(PG_Picture);
};

NS_GAME_END

#endif //__PG_PICTURE_H__